CityVille Community Buildings Guide

This chart includes the way to unlock the Community Building in CityVille, along with the materials or positions required to finish the building and the energy table for each building.

CITY HALL

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Unlocked via Plant The City Flag Quest – +50 Pop – 3 Staff
100% – 250 Coins
50% – 1 XP || 50% – 2 XP
30% – 1 energy || 20% – 2 energy || 50% 0 energy

POST OFFICE

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Unlocked at level 4 – +50 Pop – 5 Staff
100% – 250 Coins
50% – 1 XP || 50% – 2 XP
30% – 1 energy || 20% – 2 energy || 50% 0 energy

POLICE

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Unlocked at lvl 7 – +100 Pop – 7 Staff
100% – 250 Coins
50% – 1 XP || 50% – 2 XP
30% – 1 energy || 30% – 2 energy || 40% 0 energy

EMERGENCY CLINIC

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Unlocked at lvl 10 – +200 Pop – 10 Staff
100% – 250 Coins
50% – 1 XP || 50% – 2 XP
40% – 1 energy || 30% – 2 energy || 30% 0 energy

MUSEUM

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Unlocked at lvl 15 – +300 Pop – 1 of each of 5 items
100% – 250 Coins
50% – 1 XP || 50% – 2 XP
40% – 1 energy || 40% – 2 energy || 20% 0 energy

LIBRARY

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Unlocked at lvl 20 – +400 Pop – 10 Staff
100% – 250 Coins
50% – 1 XP || 50% – 2 XP
30% – 1 energy || 40% – 2 energy || 30% 0 energy

GRADE SCHOOL

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Unlocked via Increase Population Quest – +500 Pop – 3 of each of 5 items
100% – 250 Coins
50% – 1 XP || 50% – 2 XP
50% – 1 energy || 40% – 2 energy || 10% 0 energy

CAROUSEL

mun carousel SW CityVille Community Buildings Guide

Unlocked via Quest – +700 Pop – 4 of each of 5 items
100% – 250 Coins
50% – 1 XP || 50% – 2 XP
50% – 1 energy || 50% – 2 energy

FIRE HOUSE

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Unlocked at level 35 – +900 Pop – 5 of each of 5 items
100% – 250 Coins
50% – 1 XP || 50% – 2 XP
40% – 1 energy || 50% – 2 energy || 10% 0 energy

HIGH SCHOOL

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Unlocked at level 40 – +1100 Pop – 6 of each of 5 items
100% – 250 Coins
50% – 1 XP || 50% – 2 XP
50% – 1 energy || 40% – 2 energy || 10% – 3 energy

HOSPITAL

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Unlocked at level 45 – +1300 Pop – 7 of each of 5 items
100% – 250 Coins
50% – 1 XP || 50% – 2 XP

40% – 1 energy || 50%– 2 energy || 10% – 3 energy

BASEBALL FIELD

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Unlocked via Quest – +1500 Pop – 8 of each of 5 items
100% – 250 Coins
50% – 1 XP || 50% – 2 XP
40% – 1 energy || 40% – 2 energy || 20% – 3 energy